Multi-national, well-travelled Computer Science student at McGill University.
Experience include Software Development; Game and Game Engine Development; and Computer Hardware.
Game Engine built to support the Minueto framework, aiding with game development by providing human-centred abstractions for particular or low-level concepts. The engine is built solely in Java.
Bot built using the SteamKit2 API that enables users to set reminders, check stats, and configure other useful functionality.
Application built for the Cooperathon 2020 to aid with getting immediate patients a hospital bed, decreasing leadtime.
Finalist in the Social-Economic Solution category.
A solo submission to the GMTK Game Jam 2020.
The game was built in 48 hours using C# and Unity.
Check out my itch.io page for some minigames!